Cosmico is leaving behind the one-fits-all learning approach and creating a tailored learning experience which meets the needs of today's children. By using game-based learning and AI, we will foster growth and eliminate any learning gaps.
Designed using educational content, derived from the National Curriculum, simulated into a game-based learning journey.
Detailed, real-time feedback reports, ensure parents and carers are routinely informed of knowledge acquisition and skills progress.
Individualised learning experiences which respond to gameplay, and match content to the learner, appropriately supporting, developing or challenging.
According to the statistics from the Department of Education, in the UK, roughly 2/3 of 11-year olds reach national expectations in English and Maths at the end of primary school. This drops to less than half gaining a good GCSE grade in both English and Maths at age 16.
at age 11
Our demo testing across 26 schools around the UK (with over 2000 children) saw a 20% increase in learning attainment and retention rate. Additionally, we saw on average, children’s educational progress fast-tracked, with 2 months of learning achieved in 1 month.
Our results also indicated, 90% of children confirming they preferred our product to other educational games and 100% of teachers recommended our app.